Past Robots 2002 – 2006

2002 – Zone Zeal

The Game:

Robots try to drag mobile goals into their own “zones” – sections of the field marked off by lines. Alliances earn points for each goal in their zone, as well as any balls that are in that goal.

Our Robot:

The Competitions:

642 teams competed in 16 regionals.

 

2003 – Stack Attack

The Game:

Robots move large storage containers into their scoring zones, and form “stacks” of multiple containers. An alliance (of 2 teams) scores points equal to the height of its tallest stack multiplied by the number of containers, minus the tallest stack, in its zone.

Our Robot:

New and Interesting:

Stack Attack was the first FRC game with an autonomous period. Every programmer’s worst nightmare, the autonomous period was a 15 second period when robots had to act without human control. To make automatic robot navigation easier, the containers were marked with tape that was highly visible to infrared sensors, which were provided in the kit of parts. This game also had a human player period at the start of the match, when players could walk onto the field and move containers. No other FRC game has such a period. The championship location moved from Disney World to Houston, TX.

The Competitions:

787 teams competed in 23 regionals.

 

2004 – FIRST Frenzy (Raising the Bar)

The Game:

Alliances of 2 teams each face off, trying to throw balls into moving and stationary goals. An unusual ball release mechanism makes things more interesting. Ordinarily, the main game balls are not released until a minute into the match. However, a robot can release balls – for its alliance only – if it knocks a special yellow ball off a platform during autonomous mode. Robots can also double the score in a goal by capping it with a large ball, and earn a hefty bonus by hanging from a central bar.

Our Robot:

New and Interesting:

In FIRST Frenzy, robots could not launch balls into the goals. Rather, they had to hand them off to human players, who threw the balls from the sidelines. The championship moved again, to the Georgia Dome in Atlanta, GA.

The Competitions:

927 teams competed in 26 regionals.

 

2005 – Triple Play

The Game:

Alliances pick up metal pyramids called “tetras”, and place them on goals. 9 goals are arranged on the field in a 3×3 array, like a tic-tac-toe board. Alliances earn points for each tetra of their color on a goal, and bonus points for making three-in-a-row with their tetras.

Our Robot:

New and Interesting:

Alliances had 3 teams, up from the old 2. Vision systems – cameras with sensor software – were included in the kit of parts, allowing robots to detect and pick up tetras during autonomous mode.

The Competitions:

991 teams competed in 30 regionals.

 

2006 – Aim High

The Game:

Robots pick up Nerf balls and launch them into goals for points.

Our Robot:

New and Interesting:

Aim High had four periods, each with a distinct set of rules. During the first autonomous period, robots could not be human-controlled. The second and third periods had alliances alternating offense and defense – the defending alliance was not allowed to shoot. Any robot or human player could shoot in the final free-for-all period

The Competitions:

1133 teams competed in 33 regionals.

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